About this collection
Agares Legion
The Legion of Agares is the catalogue's infernal warband: a demon duke and his retinue, for players and painters who like their villains monumental. These are dense, heavily-detailed sculpts — layered armour, horns, torn banners — the kind of surfaces that reward drybrushing and edge highlights and make a painted unit look far more expensive than it was.
We print the Legion in resin in our Wrocław workshop under Clay Cyanide's merchant licence, clean and cure every model, and remove supports from the detail surfaces before packing. Scale options are listed on each product page, so the same demon can lead a tabletop army or hold a shelf on its own as a display piece.
Figures arrive unpainted and ready for priming. They are collector's models rather than toys, with safety information on every product page for the market they ship to.
Painting-wise, the Legion is an armour project: base the plates dark, work metallics up from the recesses, and let a single warm colour — banner, sigil, glowing eyes — carry the accent. The sculpts arrive cleaned and cured; give them a dry-fit, an optional rinse, a coat of primer, and the layered plate does most of the composition work for you.
Like everything in the shop, the Legion is printed to order, dispatched within 5–10 business days and shipped across the EU, with parcel lockers available in Poland. If a piece from this set is missing here, ask us about it.
Who is in the legion: Agares himself, Grand Duke of Hell — in the Goetia the second spirit, commander of thirty-one legions; the Agares Fighters, the demon infantry of his line; the Agares Hounds, hellhounds that guard his ranks; the Legion Enchanter, a demon mage weaving infernal charms; and the Night Haunters, wraiths that trouble mortals after dark. The warband bundle gathers all five, and every sculpt is Clay Cyanide's, printed here under licence.
At the table the roster sorts itself into roles: Agares as a villain worth a whole campaign arc, Fighters and Hounds as the body of an encounter, the Enchanter as the caster your players will want to reach first, and the Night Haunters for the scene that starts after the lights go down. For a painter, a warband with this much variety is a good way to test one palette across very different figures.
When you move the legion between games, carry it in a box with foam trays and lift each model by its base: horns and weapon tips are the slender parts on sculpts like these, and resin prefers a steady grip to a squeeze. Every parcel carries a safety card, and if the legion is a gift, note that these are collectibles for ages 14 and up.
Beyond the armour, the legion holds three more painting problems worth planning for. The Hounds are beasts rather than soldiers, so give them a palette of their own that still shares one accent colour with the infantry. The Night Haunters are the place for pale, desaturated glazes over a dark undercoat, so they read as wraiths beside all that plate. And the Legion Enchanter, the warband's demon mage, is the natural home for a single spot of spell-glow if object-source lighting is something you want to try. Painted that way, the whole roster reads as one legion in three moods — even a small unit looks considered — and Agares himself stays at the centre of it, on the table and on the shelf.